Interpreter¶
- Interpreter
- UML class diagram
- Participants
- Structural code in C# .{10}
- Real-world code in C# .{10}
- .NET Optimized code in C# .{10}
Summary: Given a language, define a representation for its grammar along with an interpreter that uses the representation to interpret sentences in the language.
Frequency of use: Low
UML class diagram¶
Participants¶
The classes and objects participating in this pattern are:
- AbstractExpression (
Expression
) - declares an interface for executing an operation
- TerminalExpression (
ThousandExpression, HundredExpression, TenExpression, OneExpression
) - implements an Interpret operation associated with terminal symbols in the grammar.
- an instance is required for every terminal symbol in the sentence.
- NonterminalExpression ( not used )
- one such class is required for every rule R ::= R1R2...Rn in the grammar
- maintains instance variables of type AbstractExpression for each of the symbols R1 through Rn.
- implements an Interpret operation for nonterminal symbols in the grammar. Interpret typically calls itself recursively on the variables representing R1 through Rn.
- Context (
Context
) - contains information that is global to the interpreter
- Client (
InterpreterApp
) - builds (or is given) an abstract syntax tree representing a particular sentence in the language that the grammar defines. The abstract syntax tree is assembled from instances of the NonterminalExpression and TerminalExpression classes
- invokes the Interpret operation
Structural code in C# .{10}¶
This structural code demonstrates the Interpreter patterns, which using a defined grammer, provides the interpreter that processes parsed statements.
using System;
using System.Collections;
namespace DoFactory.GangOfFour.Interpreter.Structural
{
/// <summary>
/// MainApp startup class for Structural
/// Interpreter Design Pattern.
/// </summary>
class MainApp
{
/// <summary>
/// Entry point into console application.
/// </summary>
static void Main()
{
Context context = new Context();
// Usually a tree
ArrayList list = new ArrayList();
// Populate 'abstract syntax tree'
list.Add(new TerminalExpression());
list.Add(new NonterminalExpression());
list.Add(new TerminalExpression());
list.Add(new TerminalExpression());
// Interpret
foreach (AbstractExpression exp in list)
{
exp.Interpret(context);
}
// Wait for user
Console.ReadKey();
}
}
/// <summary>
/// The 'Context' class
/// </summary>
class Context
{
}
/// <summary>
/// The 'AbstractExpression' abstract class
/// </summary>
abstract class AbstractExpression
{
public abstract void Interpret(Context context);
}
/// <summary>
/// The 'TerminalExpression' class
/// </summary>
class TerminalExpression : AbstractExpression
{
public override void Interpret(Context context)
{
Console.WriteLine("Called Terminal.Interpret()");
}
}
/// <summary>
/// The 'NonterminalExpression' class
/// </summary>
class NonterminalExpression : AbstractExpression
{
public override void Interpret(Context context)
{
Console.WriteLine("Called Nonterminal.Interpret()");
}
}
}
Output¶
Called Terminal.Interpret()
Called Nonterminal.Interpret()
Called Terminal.Interpret()
Called Terminal.Interpret()
Real-world code in C# .{10}¶
This real-world code demonstrates the Interpreter pattern which is used to convert a Roman numeral to a decimal.
using System;
using System.Collections.Generic;
namespace DoFactory.GangOfFour.Interpreter.RealWorld
{
/// <summary>
/// MainApp startup class for Real-World
/// Interpreter Design Pattern.
/// </summary>
class MainApp
{
/// <summary>
/// Entry point into console application.
/// </summary>
static void Main()
{
string roman = "MCMXXVIII";
Context context = new Context(roman);
// Build the 'parse tree'
List<Expression> tree = new List<Expression>();
tree.Add(new ThousandExpression());
tree.Add(new HundredExpression());
tree.Add(new TenExpression());
tree.Add(new OneExpression());
// Interpret
foreach (Expression exp in tree)
{
exp.Interpret(context);
}
Console.WriteLine("{0} = {1}",
roman, context.Output);
// Wait for user
Console.ReadKey();
}
}
/// <summary>
/// The 'Context' class
/// </summary>
class Context
{
private string _input;
private int _output;
// Constructor
public Context(string input)
{
this._input = input;
}
// Gets or sets input
public string Input
{
get { return _input; }
set { _input = value; }
}
// Gets or sets output
public int Output
{
get { return _output; }
set { _output = value; }
}
}
/// <summary>
/// The 'AbstractExpression' class
/// </summary>
abstract class Expression
{
public void Interpret(Context context)
{
if (context.Input.Length == 0)
return;
if (context.Input.StartsWith(Nine()))
{
context.Output += (9 * Multiplier());
context.Input = context.Input.Substring(2);
}
else if (context.Input.StartsWith(Four()))
{
context.Output += (4 * Multiplier());
context.Input = context.Input.Substring(2);
}
else if (context.Input.StartsWith(Five()))
{
context.Output += (5 * Multiplier());
context.Input = context.Input.Substring(1);
}
while (context.Input.StartsWith(One()))
{
context.Output += (1 * Multiplier());
context.Input = context.Input.Substring(1);
}
}
public abstract string One();
public abstract string Four();
public abstract string Five();
public abstract string Nine();
public abstract int Multiplier();
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Thousand checks for the Roman Numeral M
/// </remarks>
/// </summary>
class ThousandExpression : Expression
{
public override string One() { return "M"; }
public override string Four() { return " "; }
public override string Five() { return " "; }
public override string Nine() { return " "; }
public override int Multiplier() { return 1000; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Hundred checks C, CD, D or CM
/// </remarks>
/// </summary>
class HundredExpression : Expression
{
public override string One() { return "C"; }
public override string Four() { return "CD"; }
public override string Five() { return "D"; }
public override string Nine() { return "CM"; }
public override int Multiplier() { return 100; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Ten checks for X, XL, L and XC
/// </remarks>
/// </summary>
class TenExpression : Expression
{
public override string One() { return "X"; }
public override string Four() { return "XL"; }
public override string Five() { return "L"; }
public override string Nine() { return "XC"; }
public override int Multiplier() { return 10; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// One checks for I, II, III, IV, V, VI, VI, VII, VIII, IX
/// </remarks>
/// </summary>
class OneExpression : Expression
{
public override string One() { return "I"; }
public override string Four() { return "IV"; }
public override string Five() { return "V"; }
public override string Nine() { return "IX"; }
public override int Multiplier() { return 1; }
}
}
Output¶
.NET Optimized code in C# .{10}¶
using System;
using System.Collections.Generic;
namespace DoFactory.GangOfFour.Interpreter.NETOptimized
{
/// <summary>
/// MainApp startup class for .NET optimized
/// Interpreter Design Pattern.
/// </summary>
class MainApp
{
/// <summary>
/// Entry point into console application.
/// </summary>
static void Main()
{
// Construct the 'parse tree'
var tree = new List<Expression>
{
new ThousandExpression(),
new HundredExpression(),
new TenExpression(),
new OneExpression()
};
// Create the context (i.e. roman value)
string roman = "MCMXXVIII";
var context = new Context { Input = roman };
// Interpret
tree.ForEach(e => e.Interpret(context));
Console.WriteLine("{0} = {1}", roman, context.Output);
// Wait for user
Console.ReadKey();
}
}
/// <summary>
/// The 'Context' class
/// </summary>
class Context
{
public string Input { get; set; }
public int Output { get; set; }
}
/// <summary>
/// The 'AbstractExpression' abstract class
/// </summary>
abstract class Expression
{
public void Interpret(Context context)
{
if (context.Input.Length == 0)
return;
if (context.Input.StartsWith(Nine()))
{
context.Output += (9 * Multiplier());
context.Input = context.Input.Substring(2);
}
else if (context.Input.StartsWith(Four()))
{
context.Output += (4 * Multiplier());
context.Input = context.Input.Substring(2);
}
else if (context.Input.StartsWith(Five()))
{
context.Output += (5 * Multiplier());
context.Input = context.Input.Substring(1);
}
while (context.Input.StartsWith(One()))
{
context.Output += (1 * Multiplier());
context.Input = context.Input.Substring(1);
}
}
public abstract string One();
public abstract string Four();
public abstract string Five();
public abstract string Nine();
public abstract int Multiplier();
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Thousand checks for the Roman Numeral M
/// </remarks>
/// </summary>
class ThousandExpression : Expression
{
public override string One() { return "M"; }
public override string Four() { return " "; }
public override string Five() { return " "; }
public override string Nine() { return " "; }
public override int Multiplier() { return 1000; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Hundred checks C, CD, D or CM
/// </remarks>
/// </summary>
class HundredExpression : Expression
{
public override string One() { return "C"; }
public override string Four() { return "CD"; }
public override string Five() { return "D"; }
public override string Nine() { return "CM"; }
public override int Multiplier() { return 100; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// Ten checks for X, XL, L and XC
/// </remarks>
/// </summary>
class TenExpression : Expression
{
public override string One() { return "X"; }
public override string Four() { return "XL"; }
public override string Five() { return "L"; }
public override string Nine() { return "XC"; }
public override int Multiplier() { return 10; }
}
/// <summary>
/// A 'TerminalExpression' class
/// <remarks>
/// One checks for I, II, III, IV, V, VI, VI, VII, VIII, IX
/// </remarks>
/// </summary>
class OneExpression : Expression
{
public override string One() { return "I"; }
public override string Four() { return "IV"; }
public override string Five() { return "V"; }
public override string Nine() { return "IX"; }
public override int Multiplier() { return 1; }
}
}